New light
Posts : 2 Join date : 2013-08-05
| Subject: alucard soul count pros and cons Mon Aug 05, 2013 3:07 am | |
| ok way this works is every time you kill someone using "blood price" you get a soul added to a "soul count" soul count acts as extra lives for alucard in hellsing ultimate but there also used to do omthing els but ill sugest that
when i can now when you get killed the soul get kiled so your hp is filled back up but the soul is removed as well as some blood from your blood bar so each time a soul is removed some blood is removed so say like you get killed in a arena fight you dont real get killed or respawn you still stay in the arena just your soul that takes the hit
every times your hp hits 0 your soul is removed you stay in the arena and the amount of blood you have is used to fully restor your hp
now every time you kill someone your soul count gous up by 1....killing them with blood price not by spaming attack on em
the other way soul count works is you summon falmier...there like ghost vampire if you watch hellsing ultimate episode 8 youll see alucards level 0 if it worked like that could case probs for the game and kinda be op
but its going to work like summon ghouls only instead of a big head you summon a player base dif is it has red eyes but ill leav the way it looks to the iconer you can summon only 1 falmir at a time maybe latter you can summon 6 but thats all summon 1
that soul is removed from your soul count summon 6 6 are removed the falmier are the souls you have so use em as extra lives or as followers to kill your enemys fast...could work good in a ninja war or somthing but again i dont want this to be op if the owner wants it balanced the ill keep it like that
but maybe if you summon a failmier each time instead of one at a time your soul count will go down and maybe your blood level so no souls no extra lives which means your a single persion open up to attacks that should have killed you
anywho thats all ik bout it comment and let me know wht you think...id realy like to hear some ideas if any you could offer to help make the skill better instead of saying no its no good....plz give it some thogt anywho tnx | |
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Leon5463 One Winged Angel
Posts : 105 Join date : 2013-02-09 Age : 28 Location : Birmingham, United Kingdom
| Subject: Re: alucard soul count pros and cons Mon Aug 05, 2013 3:15 am | |
| Okay, So the beginning part of it seems like it would be good, But it would also snowball Alucards power to higher levels than we really want imagine someone who's taken about 20 souls...He'll be unstoppable at level 1000, So here's what i propose we add a cap of say...5? Souls at one time.
With the release level zero(summoning stuff), I don't really think this will help balancing the clan...As stated it will snowball the clan if they can have ability to summon things other than retarded ghouls, I've never liked the concept of allowing people to summon AIs that are stronger than the basis of say...a Ghoul who does high damage but moves slow as hell and attacks a player....So I'll pass on that concept. | |
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New light
Posts : 2 Join date : 2013-08-05
| Subject: Re: alucard soul count pros and cons Mon Aug 05, 2013 3:39 am | |
| - Leon5463 wrote:
- Okay, So the beginning part of it seems like it would be good, But it would also snowball Alucards power to higher levels than we really want imagine someone who's taken about 20 souls...He'll be unstoppable at level 1000, So here's what i propose we add a cap of say...5? Souls at one time.
With the release level zero(summoning stuff), I don't really think this will help balancing the clan...As stated it will snowball the clan if they can have ability to summon things other than retarded ghouls, I've never liked the concept of allowing people to summon AIs that are stronger than the basis of say...a Ghoul who does high damage but moves slow as hell and attacks a player....So I'll pass on that concept. well 5 sounds good but...one more thing i just thogt of...tell me if this sounds good or not...not part og my main just optionl... instead 5 you get as many as you want but hold on...you powers will need souls so when you use a power like tides of blood or shadow manipulation it uses a soul...only thing that doesnt use souls is blood price...thats need to increas your soul count so...the souls can be used as extra lives but just you face a persion using alot of there powers youll end up in a tight spot so only powers not attack moves like attack...just your clan moves and your power will need a certion amount of souls to function plus the powers will use blood to so you have no blood your soul count will reach 0 then your open to be killed | |
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Leon5463 One Winged Angel
Posts : 105 Join date : 2013-02-09 Age : 28 Location : Birmingham, United Kingdom
| Subject: Re: alucard soul count pros and cons Mon Aug 05, 2013 3:48 am | |
| Alucards already have a huge draw back by risking death by blood, Adding another just destroys any chance at Alucard being good. | |
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| Subject: Re: alucard soul count pros and cons | |
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